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Lua/Client/Vehicle

From JC2-MP Documentation

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Static functions

Returns Prototype
Vehicle GetById(number)
VehicleClass GetClassByModelId(number)
number GetMassByModelId(number)
string GetNameByModelId(number)

Functions

Returns Prototype
VehicleAerodynamics GetAerodynamics()
Vector3 GetAngularVelocity()
Vector3, Vector3 GetBoundingBox()
Vector3 GetCenterOfMass()
VehicleClass GetClass()
GetColors()
string GetDecal()
Player GetDriver()
number GetHealth()
number GetId()
boolean GetInvulnerable()
Vector3 GetLinearVelocity()
number GetMass()
number GetMaxRPM()
number GetModelId()
string GetName()
table GetOccupants()
number GetRPM()
VehicleSuspension GetSuspension()
string GetTemplate()
number GetTopSpeed()
number GetTorque()
VehicleTransmission GetTransmission()
object GetValue(string)
number GetWheelCount()
boolean GetSeatLocked(VehicleSeat)
boolean IsValid()
SetAngle(Angle)
SetAngularVelocity(Vector3)
SetLinearVelocity(Vector3)
SetPosition(Vector3)
SetSeatLocked(VehicleSeat, boolean)
SetValue(string, object)

Functions inherited from ClientStreamableObject

Returns Prototype
Angle GetAngle()
ClimateZone GetClimateZone()
Vector3 GetPosition()

Operators

Returns Prototype
boolean Vehicle == Vehicle
string tostring(Vehicle)